Difference between revisions of "Template:MoveInfobox"

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{| style="float:right; background: #{{{{{type|Unknown}}} color light}}; border: 2px solid #{{{{{type|Unknown}}} color}}; width: 25%; margin-left: 5px; margin-bottom: 5px; {{roundy|10px}}"
+
{| style="float:right; background: #{{{{ucfirst:{{lc:{{{type|Unknown}}}}}}} color light}}; border: 2px solid #{{{{ucfirst:{{lc:{{{type|Unknown}}}}}}} color}}; width: 300px; margin-left: 5px; margin-bottom: 5px; {{roundy|10px}}"
 
|-
 
|-
 
| style="text-align:center" |  <font size=4>'''{{{name|{{#replace:{{PAGENAME}}|(move)|<nowiki></nowiki>}}}}}'''</font>
 
| style="text-align:center" |  <font size=4>'''{{{name|{{#replace:{{PAGENAME}}|(move)|<nowiki></nowiki>}}}}}'''</font>
Line 7: Line 7:
 
| [[File:{{{image2|}}}|{{#if: {{{imagewidth|}}} | {{{imagewidth}}}px{{!}} | }}center]]
 
| [[File:{{{image2|}}}|{{#if: {{{imagewidth|}}} | {{{imagewidth}}}px{{!}} | }}center]]
 
|-
 
|-
| style="background: #999; border: 1px solid #{{{{{type|Unknown}}} color}}; {{roundy|10px}}" |  
+
| style="background: #999; border: 1px solid #{{{{ucfirst:{{lc:{{{type|Unknown}}}}}}} color}}; {{roundy|10px}}" |  
 
{| style="background: transparent" width="100%"
 
{| style="background: transparent" width="100%"
 
|-
 
|-
! width="35%" style="background: #{{{{{type|Unknown}}} color}}; border: 1px solid #FFF; {{roundyleft|10px}}" | [[Type|<span style="color:#FFF">Type</span>]]
+
! width="35%" style="background: #{{{{ucfirst:{{lc:{{{type|Unknown}}}}}}} color}}; border: 1px solid #FFF; {{roundyleft|10px}}" | [[Type|<span style="color:#FFF">Type</span>]]
| style="background: #{{{{{type|Unknown}}} color}}; border: 1px solid #FFF; {{roundyright|10px}}" | &nbsp;{{#switch: {{{type|Unknown}}}|Shadow=[[Shadow move|<span style="color:#FFF">'''Shadow'''</span>]]|[[{{{type|Unknown}}} (type)|<span style="color:#FFF">'''{{{type|Unknown}}}'''</span>]]}}
+
| style="background: #{{{{ucfirst:{{lc:{{{type|Unknown}}}}}}} color}}; border: 1px solid #FFF; {{roundyright|10px}}" | &nbsp;{{#switch: {{ucfirst:{{lc:{{{type|Unknown}}}}}}}|Shadow=[[Shadow move|<span style="color:#FFF">'''Shadow'''</span>]]|[[{{ucfirst:{{lc:{{{type|Unknown}}}}}}} (type)|<span style="color:#FFF">'''{{ucfirst:{{lc:{{{type|Unknown}}}}}}}'''</span>]]}}
 
|- style="{{#ifexpr: {{{spm|0}}} = 1 | display: none; }}"  
 
|- style="{{#ifexpr: {{{spm|0}}} = 1 | display: none; }}"  
 
! style="background: #{{#ifeq: {{{damagecategory}}}|Varies|999|{{{{{damagecategory}}} color}}}}; border: 1px solid #FFF; {{roundyleft|10px}}" | [[Damage category|<span style="color:#FFF">Category</span>]]
 
! style="background: #{{#ifeq: {{{damagecategory}}}|Varies|999|{{{{{damagecategory}}} color}}}}; border: 1px solid #FFF; {{roundyleft|10px}}" | [[Damage category|<span style="color:#FFF">Category</span>]]
 
| style="background: #{{#ifeq: {{{damagecategory}}}|Varies|999|{{{{{damagecategory}}} color}}}}; border: 1px solid #FFF; {{roundyright|10px}}" | &nbsp;{{#switch: {{{damagecategory|Uncategorized}}}|Uncategorized=''uncategorized''|Varies=<span style="color:#FFF>''Varies''</span>|[[{{{damagecategory}}} move|<span style="color:#{{{{{damagecategory}}} textcolor}}">{{{damagecategory}}}</span>]]}}
 
| style="background: #{{#ifeq: {{{damagecategory}}}|Varies|999|{{{{{damagecategory}}} color}}}}; border: 1px solid #FFF; {{roundyright|10px}}" | &nbsp;{{#switch: {{{damagecategory|Uncategorized}}}|Uncategorized=''uncategorized''|Varies=<span style="color:#FFF>''Varies''</span>|[[{{{damagecategory}}} move|<span style="color:#{{{{{damagecategory}}} textcolor}}">{{{damagecategory}}}</span>]]}}
 
|-
 
|-
! style="background: #FFF; {{roundytl|10px}}" | {{#if:{{{mp|}}}|MP|PP}}
+
! style="background: #FFF; {{roundytl|10px}}" | {{#if:{{{mp|}}}|MP|PP}}  
| style="background: #FFF; {{roundytr|10px}}" | &nbsp;{{#if:{{{mp|}}}|{{{mp}}}|{{{pp}}}}} <small>
+
| style="background: #FFF; {{roundytr|10px}}" | &nbsp;{{#if:{{{mp|}}}|{{{mp}}}|{{#ifeq:{{{pp|10}}}|0|∞|{{{pp|10}}}}}}}
 
|- style="background: #FFF"  
 
|- style="background: #FFF"  
 
! Power
 
! Power
Line 27: Line 27:
 
! style="background: #FFF" | Priority
 
! style="background: #FFF" | Priority
 
| style="background: #FFF" | &nbsp;{{{priority}}}
 
| style="background: #FFF" | &nbsp;{{{priority}}}
 +
|-
 +
| colspan=2 style="background: #FFF; text-align:center"| {{#replace:{{{summary|}}}|"|}}
 
|-
 
|-
 
| style="background: #FFF; font-size: 0.90em; {{roundybottom|10px}}" colspan="2" |  
 
| style="background: #FFF; font-size: 0.90em; {{roundybottom|10px}}" colspan="2" |  
{{#if:{{#pos:{{{flags|}}}|a}}
+
{{#if: {{{field|}}}
 +
|* '''Usable outside of battle'''<includeonly>[[Category:Moves usable outside of battle]]</includeonly>
 +
}} {{#if:{{{additional|}}}
 +
|* '''{{{additional|10}}}% chance of [[additional effects]]'''}} {{#if:{{{contact|}}}
 
|* '''Makes [[contact]]'''  
 
|* '''Makes [[contact]]'''  
 
|* Does not make [[contact]]
 
|* Does not make [[contact]]
}}{{#if:{{#pos:{{{flags|}}}|b}}
+
}}{{#if:{{{noprotect|}}}
|* '''Affected by {{move|Protect}}'''  
+
|* Unaffected by [[protection]] [[Category:Moves unaffected by Protection]]
|* Unaffected by {{move|Protect}}
+
|* '''Affected by [[protection]]'''  
}}{{#if:{{#pos:{{{flags|}}}|c}}
+
}}{{#if:{{{nocopy|}}}
|* '''Affected by {{move|Magic Coat}}''' and '''{{ability|Magic Bounce}}'''
+
|* Cannot be [[copied]] [[Category:Moves that cannot be copied]]
|* Unaffected by {{move|Magic Coat}} or {{ability|Magic Bounce}}
+
|* '''Can be [[copied]]'''
}}{{#if:{{#pos:{{{flags|}}}|d}}
+
}} {{#if:{{{thaw|}}}|
|* '''Affected by {{move|Snatch}}'''
+
* '''Cures the user's [[Frostbitten|Frostbite]]''' [[Category:User-thawing moves]]
|* Unaffected by {{move|Snatch}}
+
}} {{#if:{{{douse|}}}|
}}{{#if:{{#pos:{{{flags|}}}|e}}
+
* '''Cures the user's [[Burned|Burn]]''' [[Category:User-dousing moves]]
|* '''Affected by {{move|Mirror move}}'''
+
}} {{#if:{{{shockheal|}}}|
|* Unaffected by {{move|Mirror Move}}
+
* '''Cures the user's [[Shocked|Shock]]''' [[Category:Shock-healing moves]]
}}{{#if:{{#pos:{{{flags|}}}|f}}
+
}} {{#if:{{{purify|}}}|
|* '''Affected by {{ability|Oppressive}}''' and '''[[King's Rock (item)|King's Rock]]'''
+
* '''Cures the user's [[Poisoned|Poison]] and [[Corrupted|Corruption]]''' [[Category:User-purifying moves]]
|* Unaffected by {{ability|Oppressive}} or [[King's Rock (item)|King's Rock]]
+
}} {{#if:{{{spin|}}}|
}} {{#if:{{#pos:{{{flags|}}}|g}}
+
* '''Clears [[Seeded|SED]], [[binding]], and [[hazard]]s from user [[Category:Spinning moves]]
|* '''Thaws the user if [[frozen]]''' [[Category:Moves that thaw the user]]
+
}} {{#if:{{{crit|}}}|
}} {{#if:{{#pos:{{{flags|}}}|h}}
+
* '''Has a high critical hit rate''' [[Category:High critical hit rate moves]]
|* '''Has a high critical hit rate'''
+
}}{{#if:{{{bite|}}}
}} {{#if:{{#pos:{{{flags|}}}|i}}
+
|* '''Is a [[biting]] move''' [[Category:Biting moves]]
|* '''Affected by {{ability|Strong Jaw}}'''
+
}} {{#if:{{{punch|}}}
}} {{#if:{{#pos:{{{flags|}}}|j}}
+
|* '''Is a [[punch or fist]] move''' [[Category:Punch and fist moves]]
|* '''Affected by {{ability|Iron Fist}}'''
+
}} {{#if:{{{powder|}}}
}} {{#if:{{#pos:{{{flags|}}}|k}}
+
|* '''Is a [[spore or powder move]]''' [[Category:Spore and powder moves]]
|* '''Is a sound-based move'''
+
}} {{#if:{{{pulse|}}}
}} {{#if:{{#pos:{{{flags|}}}|l}}
+
|* '''Is empowered by {{ability|Concentrated Energy}}''' [[Category:Pulse moves]]
|* '''Is a powder move'''
+
}} {{#if:{{{bomb|}}}
}} {{#if: {{{field|}}} |{{#ifeq: {{{field}}} | yes
+
|* '''Is a [[bomb, bullet, or cannon move]]''' [[Category:Artillery moves]]
|* '''Usable outside of battle'''<includeonly>[[Category:Moves usable outside of battle]]</includeonly>
+
}} {{#if:{{{wind|}}}
| }} }}
+
|* '''Is a [[wind move]]''' [[Category:Wind moves]]
 +
}} {{#if:{{{beam|}}}
 +
|* '''Is a [[beam, ray, or laser move]]''' [[Category:Beam moves]]
 +
}} {{#if:{{{nocharge|}}}||{{#ifeq:{{{damagecategory|}}}|Status||{{#ifexpr: {{{pp|0}}} > 15
 +
|* '''Up to {{#expr:{{{pp|0}}} + {{{power|0}}}}} power {{#if:{{{multi|}}}|for the first hit}} with [[Overcharge Band (item)|Overcharge]]'''
 +
}}}}}}{{#if:{{{nospec|}}}||{{#ifeq:{{{damagecategory|}}}|Status||{{#ifexpr: {{{power|0}}} > 0|{{#ifexpr: {{{power|0}}} < 51
 +
|* '''{{#expr:30+ {{{power|0}}}}} power {{#if:{{{multi|}}}|for the first hit}} with {{item|Goggles}} or {{ability|Finesse}}'''
 +
}}}}}}}}
 
|}
 
|}
 
|-
 
|-
| style="text-align:center; background: #999; border: 1px solid #{{{{{type|Unknown}}} color}}; {{roundy|10px}}" {{!}} '''Target'''
+
| style="text-align:center; background: #999; border: 1px solid #{{{{ucfirst:{{lc:{{{type|Unknown}}}}}}} color}}; {{roundy|10px}}" {{!}} '''Target'''
 
{| style="background: transparent" width="100%"
 
{| style="background: transparent" width="100%"
 
|-
 
|-
| style="background: #{{#switch: {{{target|00}}}|00=F1C232|400=F1C232|04=ED1C24|08=ED1C24|80=ED1C24|20=ED1C24|02=F1C232|709AD1}}; {{roundy|3px}} border: 1px solid #000" {{!}} <small>Foe</small>
+
| style="background: #{{#switch: {{{target|00}}}|800=F1C232|NearOther=F1C232|NearFoe=F1C232|AllNearFoes=ED1C24|AllNearOthers=ED1C24|FoeSide=ED1C24|BothSides=ED1C24|RandomNearFoe=F1C232|709AD1}}; {{roundy|3px}} border: 1px solid #000" {{!}} <small>Foe</small>
| style="background: #{{#switch: {{{target|00}}}|00=F1C232|400=F1C232|04=ED1C24|08=ED1C24|80=ED1C24|20=ED1C24|02=F1C232|709AD1}}; {{roundy|3px}} border: 1px solid #000" {{!}} <small>Foe</small>
+
| style="background: #{{#switch: {{{target|00}}}|800=F1C232|NearOther=F1C232|NearFoe=F1C232|AllNearFoes=ED1C24|AllNearOthers=ED1C24|FoeSide=ED1C24|BothSides=ED1C24|RandomNearFoe=F1C232|709AD1}}; {{roundy|3px}} border: 1px solid #000" {{!}} <small>Foe</small>
 
|-
 
|-
| style="background: #{{#switch: {{{target|00}}}|200=F1C232|10=ED1C24|01=ED1C24|40=ED1C24|20=ED1C24|709AD1}}; {{roundy|3px}} border: 1px solid #000" {{!}} <small>Self</small>
+
| style="background: #{{#switch: {{{target|00}}}|800=F1C232|UserOrNearAlly=F1C232|User=ED1C24|None=ED1C24|UserSide=ED1C24|BothSides=ED1C24|709AD1}}; {{roundy|3px}} border: 1px solid #000" {{!}} <small>Self</small>
| style="background: #{{#switch: {{{target|00}}}|00=F1C232|200=F1C232|08=ED1C24|100=ED1C24|40=ED1C24|20=ED1C24|709AD1}}; {{roundy|3px}} border: 1px solid #000" {{!}} <small>Ally</small>
+
| style="background: #{{#switch: {{{target|00}}}|800=F1C232|NearOther=F1C232|UserOrNearAlly=F1C232|AllNearOthers=ED1C24|NearAlly=ED1C24|UserSide=ED1C24|BothSides=ED1C24|709AD1}}; {{roundy|3px}} border: 1px solid #000" {{!}} <small>Ally</small>
 
|-
 
|-
 
| colspan="3" style="background: #FFF; {{roundy|3px}}" | <small>{{#switch: {{{target|00}}}
 
| colspan="3" style="background: #FFF; {{roundy|3px}}" | <small>{{#switch: {{{target|00}}}
|00=May affect anyone but the user <includeonly>[[Category:Moves that target any one monster]]</includeonly>
+
|NearOther=May affect any one battler, except the user <includeonly>[[Category:Moves that target any one monster other than the user]]</includeonly>
|400=May affect any foe, but not allies [[Category:Moves that target any one foe]]
+
|800=May affect any one battler<includeonly>[[Category:Moves that target any one monster including the user]]</includeonly>
|200=May affect the user or an ally [[Category:Moves that target only the user or an ally]]
+
|NearFoe=May affect any foe, but not allies [[Category:Moves that target any one foe]]
|04=Affects both foes [[Category:Moves that target both foes]]
+
|UserOrNearAlly=May affect the user or an ally [[Category:Moves that target only the user or an ally]]
|08=Affects all monsters other than the user [[Category:Moves that target all monsters]]
+
|AllNearFoes=Affects both foes [[Category:Moves that target both foes]]
|100=Affects the user's ally [[Category:Moves that target only the user's ally]]
+
|AllNearOthers=Affects all monsters other than the user [[Category:Moves that target all monsters other than the user]]
|10=Affects the user [[Category:Moves that target only the user]]
+
|NearAlly=Affects the user's ally [[Category:Moves that target only the user's ally]]
|01=Affects the user [[Category:Moves that target only the user]]
+
|User=Affects the user [[Category:Moves that target only the user]]
|40=Affects the user's side of the field [[Category:Moves that target the user's side]]
+
|None=Affects the user [[Category:Moves that target only the user]]
|80=Affects the foe's side of the field [[Category:Moves that target the foe's side]]
+
|UserSide=Affects the user's side of the field [[Category:Moves that target the user's side]]
|20=Affects the entire field [[Category:Moves that target the entire field]]
+
|FoeSide=Affects the foe's side of the field [[Category:Moves that target the foe's side]]
|02=Affects a foe selected at random [[Category:Moves that target a random foe]]
+
|BothSides=Affects the entire field [[Category:Moves that target the entire field]]
 +
|RandomNearFoe=Affects a foe selected at random [[Category:Moves that target a random foe]]
 
|Does not affect any monsters{{tt|*|Default message!}}}}</small>
 
|Does not affect any monsters{{tt|*|Default message!}}}}</small>
 
|}
 
|}
 
|}  
 
|}  
<includeonly>{{#if:{{{mp|}}}|[[Category:Moves in Pocket Monsters: Hyrule Version]]}}{{#switch: {{{category|}}}
+
{{#ifeq:{{{intro}}}|no||'''{{#replace:{{PAGENAME}}|(move)|}}''' is {{#switch:{{{type|}}}
 +
|Ice=an
 +
|Electric=an
 +
|a}} {{type|{{ucfirst:{{lc:{{{type}}}}}}}}}-type [[{{{damagecategory}}} move]]. {{#switch:{{{SM}}}
 +
|yes=It is {{SM|{{#replace:{{PAGENAME}}|(move)|}}}}.
 +
|universal=It is a universal [[TM]] and thus can be learned by almost any {{pork}}. <includeonly>[[Category:Secret Mushroom moves]]</includeonly>
 +
}} {{#ifeq:{{{TA}}}|yes|It is {{TA|{{#replace:{{PAGENAME}}|(move)|}}}}.}}}} {{#if:{{TM List}}|It is [[{{TM List}}]].}} {{#if:{{{signature|}}}|It is the signature move of {{{signature|}}}.}}
 +
 
 +
{{#if:{{{quote|}}}|{{Quote|{{{quote}}}}}}}
 +
 
 +
{{{text|}}}
 +
 
 +
{{#if:{{{field|}}}|
 +
===Outside of battle===
 +
{{{field|}}}}}
 +
 
 +
{{#if:{{{diff|}}}|
 +
===Differences from the [https://bulbapedia.bulbagarden.net/wiki/List_of_moves main timeline]===
 +
{{{diff|}}}}}
 +
 
 +
{{LearnsetDPL|level}} <includeonly>[[Category:{{{type|???}}}-type moves]]{{#if:{{{mp|}}}|[[Category:Moves in Pocket Monsters: Hyrule Version]]}}{{#switch: {{{category|}}}
 
|Porkman=[[Category:Porkman-exclusive moves]]
 
|Porkman=[[Category:Porkman-exclusive moves]]
 
|porkman=[[Category:Porkman-exclusive moves]]
 
|porkman=[[Category:Porkman-exclusive moves]]
|[[Category:Classic moves]]}}</includeonly><noinclude>
+
|Porkmen=[[Category:Porkman-exclusive moves]]
 +
|porkmen=[[Category:Porkman-exclusive moves]]
 +
|Hyrule=[[Category:Moves in Pocket Monsters: Hyrule Version]]
 +
|hyrule=[[Category:Moves in Pocket Monsters: Hyrule Version]]
 +
|[[Category:Classic moves]]}} [[Category:{{{function|Unknown}}} code]] [[Category:{{#replace:{{PAGENAME}}|(move)}}]]</includeonly>
 +
{{clear}}
 +
<span style="color:#FFF;float:right;">{{{ID|???}}},{{#replace:{{uc:{{#replace:{{PAGENAME}}|(move)|}}}}|<nowiki> </nowiki>|}},{{#replace:{{#replace:{{PAGENAME}}|(move)|}},|<nowiki> ,</nowiki>|<nowiki>,</nowiki>}}[[Function code#{{{function|000}}}|<span style="color:#FFF;">{{{function|000}}}</span>]],{{#ifeq:{{{power}}}|&mdash;|0|{{{power|0}}}}},{{uc:{{{type|???}}}}},{{{damagecategory|Status}}},{{#ifeq:{{{accuracy}}}|&mdash;|0|{{{accuracy|0}}}}},{{{PP|1}}},{{{additional|0}}},{{{target|00}}},{{{priority|0}}},{{{flags|}}},{{{summary|Unknown effect.}}}</span><noinclude>
 +
{{clear}}
 
==Usage==
 
==Usage==
 
<pre>
 
<pre>
Line 109: Line 149:
 
{{MoveInfobox
 
{{MoveInfobox
 
|power=40 (delete if 0)
 
|power=40 (delete if 0)
|type=Warrior
+
|type=Critter
 
|damagecategory=Physical
 
|damagecategory=Physical
 
|accuracy=100 (delete if never misses)
 
|accuracy=100 (delete if never misses)
|mp=40
+
|pp=40 (0 means infinite)
|target=00
+
|target=NearOther
|flags=abef
+
|additional=0 (delete if no additional effect)
 +
|contact=
 
}}
 
}}
 
</pre>
 
</pre>
Line 120: Line 161:
 
===Seldom-used parameters===
 
===Seldom-used parameters===
 
<pre>
 
<pre>
 +
|cut=yes
 
|field=yes
 
|field=yes
|priority=+1
 
 
|image=
 
|image=
 
|image2=
 
|image2=
Line 128: Line 169:
  
 
===Valid "target" entries===
 
===Valid "target" entries===
{|
+
{| class="wikitable"
| 00 || Moves that target any monster
+
| 00 || '''NearOther''' || Moves that target any monster but the user
 
|-
 
|-
| 400 || Moves that target any foe
+
| 400 || '''NearFoe''' || Moves that target any foe
 
|-
 
|-
| 200 || Moves that target the user or an ally
+
| 200 || '''UserOrNearAlly''' || Moves that target the user or an ally (Acupressure)
 
|-
 
|-
| 04 || Moves that target both foes
+
| 04 || '''AllNearFoes''' || Moves that target both foes
 
|-
 
|-
| 08 || Moves that target all monsters
+
| 08 || '''AllNearMonsters''' || Moves that target all monsters
 
|-
 
|-
| 100 || Moves that target the user's ally
+
| 100 || '''NearAlly''' || Moves that target the user's ally
 
|-
 
|-
| 02 || Moves that target a random foe (Outrage, Petal Dance)
+
| 02 || '''RandomNearFoe''' || Moves that target a random foe (Outrage, Petal Dance)
 
|-
 
|-
| 10 || Moves that deliberately target the user (Howl, Swords Dance, Recover)
+
| 10 || '''User''' || Moves that deliberately target the user (Howl, Swords Dance, Recover)
 
|-
 
|-
| 01 || Moves that don't have a deliberate target (Counter, Mirror Coat, Curse)
+
| 01 || '''None''' || Moves that don't have a deliberate target (Counter, Mirror Coat, Curse)
 
|-
 
|-
| 40 || Moves that target the user's side (Light Screen, Reflect, Tailwind)
+
| 40 || '''UserSide''' || Moves that target the user's side (Light Screen, Reflect, Tailwind)
 
|-
 
|-
| 80 || Moves that target the foe's side (Spikes, Stealth Rock)
+
| 80 || '''FoeSide''' || Moves that target the foe's side (Spikes, Stealth Rock)
 
|-
 
|-
| 20 || Moves that target the field (Sunny Day, Gravity, Trick Room)
+
| 20 || '''BothSides''' || Moves that target the field (Sunny Day, Gravity, Trick Room)
 +
|-
 +
| 800 || '''???''' || Moves that target any one monster (including the user)<br/>Deviates from the essential source
 
|}
 
|}
  
===Flags===
+
===Flags (new)===
{|
+
* '''contact'''
| a || makes [[contact]]
+
* '''noprotect''' - important to remember for User-target moves
|-
+
* '''nocopy''' - cannot be mimicked by Mirror Move or the like
| b || affected by {{move|Protect}} and similar moves
+
* '''crit''' - gives high crit rate, should normally be paired with cut
|-
+
* '''critlegend''' - always crits upon hitting a [[legendary]] {{pork}}
| c || affected by {{move|Magic Coat (most offensive status moves); should be mutually exclusive with d
+
* '''multi''' - hits multiple times
|-
+
 
| d || affected by {{move|Snatch}} (most defensive/buffing status moves); should be mutually exclusive with c
+
;heals user ailment
|-
+
* '''thaw''' - ends [[Frostbitten|FRS]] on user
| e || affected by {{move|Mirror Move}}
+
* '''douse''' - ends [[Burned|BRN]] on user
|-
+
* '''spin''' - removes [[Seeded|SED]] on the user and hazards on the user's side
| f || affected by King's Rock, {{item|Lunar Orb}}, {{ability|Oppression}}, etc; should include any attack move without a secondary effect
+
* '''purify''' - removes [[Poisoned|PSN]] and [[Corrupted|CRT]] on the user
|-
+
 
| g || thaws the user if [[frozen]]
+
;pseudo-types
|-
+
Ideally almost all single-solid-object "projectile" moves should be bomb, boltbeam, pulse, or throw. Notable exceptions include sprays, avalanches, gases, liquids, winds, powders.
| h || elevated critical hit rate; predominantly used for "cutting" moves
+
* '''bite'''
|-
+
* '''bomb'''
| i || biting move; empowered by the {{ability|Strong Jaw}} and {{ability|Sunder Fang}} abilities
+
* '''beam''' - beam, ray, or laser moves
|-
+
* '''cut'''
| j || punching or fist move; empowered by the {{ability|Iron Fist}} and {{ability|Open Palm}} abilities
+
* '''dance'''
|-
+
* '''fist'''
| k || sound move; affected by {{ability|Soundproof}}, {{ability|Echo}}, {{ability|Siren Song}}, {{item|Megaphone}}, and {{move|Throat Chop}}
+
* '''kick'''
|-
+
* '''powder'''
| l || powder move; any {{pork}} is unaffected if it is {{type|Grass}}-type or is holding {{item|Hazmat Gear}}
+
* '''pulse'''
|-
+
* '''toss''' - throw, hurl, or toss moves (excluding judo-type throws), including stuff like {{move|Ball Lightning}}; Batter Up
| m || pulse move; empowered by {{ability|Mega Pulse}}
+
* '''wind'''
|-
 
| n || bomb or cannon move; empowered by {{ability|Mega Cannon}} and blocked by {{ability|Bomb Bunker}}
 
|-
 
| o || can't be used under [[intense gravity]]
 
|}
 
  
  
 
[[Category:Infobox templates]]</noinclude>
 
[[Category:Infobox templates]]</noinclude>

Latest revision as of 02:33, 15 February 2024

MoveInfobox
[[File:|center]]
Type  Unknown
Category  uncategorized
PP  10
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
Does not affect any monsters*

MoveInfobox is a [[{{{type}}} (type)|{{{type}}}]]-type [[{{{damagecategory}}} move]].





Template:LearnsetDPL
???,MOVEINFOBOX,MoveInfobox,000,0,???,Status,0,1,0,00,0,,Unknown effect.

Usage

{{MoveInfobox
|power=
|type=
|damagecategory=
|accuracy=
|mp=
|target=
|flags=
}}
{{MoveInfobox
|power=40 (delete if 0)
|type=Critter
|damagecategory=Physical
|accuracy=100 (delete if never misses)
|pp=40 (0 means infinite)
|target=NearOther
|additional=0 (delete if no additional effect)
|contact=
}}

Seldom-used parameters

|cut=yes
|field=yes
|image=
|image2=
|imagewidth=

Valid "target" entries

00 NearOther Moves that target any monster but the user
400 NearFoe Moves that target any foe
200 UserOrNearAlly Moves that target the user or an ally (Acupressure)
04 AllNearFoes Moves that target both foes
08 AllNearMonsters Moves that target all monsters
100 NearAlly Moves that target the user's ally
02 RandomNearFoe Moves that target a random foe (Outrage, Petal Dance)
10 User Moves that deliberately target the user (Howl, Swords Dance, Recover)
01 None Moves that don't have a deliberate target (Counter, Mirror Coat, Curse)
40 UserSide Moves that target the user's side (Light Screen, Reflect, Tailwind)
80 FoeSide Moves that target the foe's side (Spikes, Stealth Rock)
20 BothSides Moves that target the field (Sunny Day, Gravity, Trick Room)
800 ??? Moves that target any one monster (including the user)
Deviates from the essential source

Flags (new)

  • contact
  • noprotect - important to remember for User-target moves
  • nocopy - cannot be mimicked by Mirror Move or the like
  • crit - gives high crit rate, should normally be paired with cut
  • critlegend - always crits upon hitting a legendary porkman
  • multi - hits multiple times
heals user ailment
  • thaw - ends FRS on user
  • douse - ends BRN on user
  • spin - removes SED on the user and hazards on the user's side
  • purify - removes PSN and CRT on the user
pseudo-types

Ideally almost all single-solid-object "projectile" moves should be bomb, boltbeam, pulse, or throw. Notable exceptions include sprays, avalanches, gases, liquids, winds, powders.

  • bite
  • bomb
  • beam - beam, ray, or laser moves
  • cut
  • dance
  • fist
  • kick
  • powder
  • pulse
  • toss - throw, hurl, or toss moves (excluding judo-type throws), including stuff like Ball Lightning; Batter Up
  • wind