Difference between revisions of "Template:Type effectiveness"

From Rollo
Line 58: Line 58:
 
|type1=Grass
 
|type1=Grass
 
|type2=Grass
 
|type2=Grass
|Beast=100
+
|Normal=100
|Bomb=50
+
|Fighting=100
|Bug=200
 
|Dragon=100
 
|Electric=50
 
|Grass=50
 
|Ground=50
 
|Fire=200
 
 
|Flying=200
 
|Flying=200
|Ice=200
 
|Light=50
 
 
|Poison=200
 
|Poison=200
 +
|Ground=50
 
|Rock=100
 
|Rock=100
|Shadow=100
+
|Bug=200
|Warrior=100
+
|Ghost=100
 +
|Steel=100
 +
|Fire=200
 
|Water=50
 
|Water=50
|Wizard=100
+
|Grass=200
 +
|Electric=200
 +
|Psychic=100
 +
|Ice=200
 +
|Dragon=100
 +
|Dark=100
 +
|Fairy=100
 +
|Cosmic=50
 +
|Glitch=100
 
|notes=Relevant notes such as ability effects go here, otherwise delete this line.
 
|notes=Relevant notes such as ability effects go here, otherwise delete this line.
 
}}</pre>
 
}}</pre>
Line 82: Line 85:
 
|type1=
 
|type1=
 
|type2=
 
|type2=
|Beast=100
+
|Normal=100
|Bomb=100
+
|Fighting=100
|Bug=100
 
|Dragon=100
 
|Electric=100
 
|Grass=100
 
|Ground=100
 
|Fire=100
 
 
|Flying=100
 
|Flying=100
|Ice=100
 
|Light=100
 
 
|Poison=100
 
|Poison=100
 +
|Ground=100
 
|Rock=100
 
|Rock=100
|Shadow=100
+
|Bug=100
|Warrior=100
+
|Ghost=100
 +
|Steel=100
 +
|Fire=100
 
|Water=100
 
|Water=100
|Wizard=100
+
|Grass=100
 +
|Electric=100
 +
|Psychic=100
 +
|Ice=100
 +
|Dragon=100
 +
|Dark=100
 +
|Fairy=100
 +
|Cosmic=100
 +
|Glitch=100
 
|notes=Relevant notes such as ability effects go here, otherwise delete this line.
 
|notes=Relevant notes such as ability effects go here, otherwise delete this line.
 
}}</pre>
 
}}</pre>

Revision as of 12:54, 20 August 2020

Under normal battle conditions, this monster is:
Damaged
normally by:
Normal 1×
Fighting 1×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 1×
Ghost 1×
Steel 1×
Fire 1×
Water 1×
Grass 1×
Electric 1×
Psychic 1×
Ice 1×
Dragon 1×
Dark 1×
Fairy 1×
Cosmic 1×
Glitch 1×
Weak to:
Fighting 1×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 1×
Ghost 1×
Steel 1×
Fire 1×
Water 1×
Grass 1×
Electric 1×
Psychic 1×
Ice 1×
Dragon 1×
Dark 1×
Fairy 1×
Cosmic 1×
Glitch 1×
None
Immune to:
Beast 1×
Warrior 1×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 1×
Shadow 1×
Bomb 1×
Fire 1×
Water 1×
Grass 1×
Electric 1×
Wizard 1×
Ice 1×
Dragon 1×
Light 1×
None
Resistant to:
Beast 1×
Warrior 1×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 1×
Shadow 1×
Bomb 1×
Fire 1×
Water 1×
Grass 1×
Electric 1×
Wizard 1×
Ice 1×
Dragon 1×
Light 1×
None

Usage

{{Type effectiveness
|type1=Grass
|type2=Grass
|Normal=100
|Fighting=100
|Flying=200
|Poison=200
|Ground=50
|Rock=100
|Bug=200
|Ghost=100
|Steel=100
|Fire=200
|Water=50
|Grass=200
|Electric=200
|Psychic=100
|Ice=200
|Dragon=100
|Dark=100
|Fairy=100
|Cosmic=50
|Glitch=100
|notes=Relevant notes such as ability effects go here, otherwise delete this line.
}}
{{Type effectiveness
|type1=
|type2=
|Normal=100
|Fighting=100
|Flying=100
|Poison=100
|Ground=100
|Rock=100
|Bug=100
|Ghost=100
|Steel=100
|Fire=100
|Water=100
|Grass=100
|Electric=100
|Psychic=100
|Ice=100
|Dragon=100
|Dark=100
|Fairy=100
|Cosmic=100
|Glitch=100
|notes=Relevant notes such as ability effects go here, otherwise delete this line.
}}
{{Type effectiveness
|type1=
|type2=
|notes=Relevant notes such as ability effects go here, otherwise delete this line.
}}