Difference between revisions of "Template:EarthquakeMove"

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{{{1|{{#replace:{{PAGENAME}}|(move)}}}}} is often affected by [[terrain]].  This move:
 
{{{1|{{#replace:{{PAGENAME}}|(move)}}}}} is often affected by [[terrain]].  This move:
 
* Deals half as much damage on [[terrain]] without solid ground—[[Field conditions#Grass|grass]], [[pond]], [[sea]], [[mire]], or [[underwater]]; "The move was weakened by terrain!"   
 
* Deals half as much damage on [[terrain]] without solid ground—[[Field conditions#Grass|grass]], [[pond]], [[sea]], [[mire]], or [[underwater]]; "The move was weakened by terrain!"   
* Hits a second time with 40 power on [[rocky]], [[snow]], or [[volcanic]] terrain that is {{type|Rock}}-type {{type|Ice}}-type, or {{type|Fire}}-type respectively; "The move was enhanced by terrain!"   
+
* Hits a second time with 40 power on [[rocky]], [[snow]], or [[volcanic]] terrain.  This second hit is {{type|Rock}}-type {{type|Ice}}-type, or {{type|Fire}}-type respectively; "The move was enhanced by terrain!"   
 
* Fails when used on [[sky]] terrain, like all {{type|Ground}}-type moves.
 
* Fails when used on [[sky]] terrain, like all {{type|Ground}}-type moves.
 
* Can hit {{type|Flying}}-type or [[levitating]] {{porks}} on [[cave]] terrain or under [[intense gravity]], like all {{type|Ground}}-type moves.
 
* Can hit {{type|Flying}}-type or [[levitating]] {{porks}} on [[cave]] terrain or under [[intense gravity]], like all {{type|Ground}}-type moves.

Revision as of 08:27, 25 August 2020

EarthquakeMove is often affected by terrain. This move:

If a target is in the semi-invulnerable turn of Burrow or Dig, EarthquakeMove bypasses accuracy checks to always hit and will deal double damage.