Difference between revisions of "Template:Smash Moveset"

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<noinclude>
 
<noinclude>
 
<pre>
 
<pre>
==Comparison to ''Ultimate''==
+
{{Smash Moveset
 +
|intro=
 +
|playstyle=
 +
|comparison=Delete if unused
 
{{Buff|?}}
 
{{Buff|?}}
 
{{Nerf|?}}
 
{{Nerf|?}}
 
{{Change|?}}
 
{{Change|?}}
 +
{{Change|{{PAGENAME}} has an echo fighter, [[Dr. Mario]].}}
 +
{{Buff|Like all fighters in ''Infringement'', {{PAGENAME}} {{#if:{{{plural|}}}|have|has}} three options for each special move which can be changed between each battle unless Alternate Special Moves are disabled.}}
 +
{{Nerf|The wider availability of reflectors and anti-zoning options in ''Infringement'' negatively affects {{PAGENAME}}'s relatively wide array of projectile moves.}}
  
{{Smash Moveset
+
|universe=
 +
|debut=SSB, SSBM, SSBB, SSB4, SSBU, or SSBI
 +
|weight=100
 +
|height=160
 
|ability=
 
|ability=
 +
 +
|walk=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
 +
|dash=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
 +
|initialdash=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
 +
|traction=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
 +
|crawl=Yes or remove line
 +
 +
|jumps=2, 3, 4, 5, 6, or remove line
 +
|shorthop=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
 +
|fullhop=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
 +
|airjump=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
 +
|fallspeed=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
 +
|airspeed=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
 +
|airfriction=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
 +
|walljump=Yes or remove line
 +
|wallcling=Yes or remove line
 +
 
|nB1name=
 
|nB1name=
 
|nB1=
 
|nB1=
Line 33: Line 59:
 
|downB3=
 
|downB3=
 
|finalsmashname=
 
|finalsmashname=
 +
|finalsmash=
 +
 +
|jab=
 +
|ftilt=
 +
|uptilt=
 +
|dtilt=
 +
|dashattack=
 +
|fsmash=
 +
|upsmash=
 +
|dsmash=
 +
|nair=
 +
|fair=
 +
|bair=
 +
|upair=
 +
|dair=
 +
|grabaerial=Remove if unused
 +
|grab=
 +
|pummel=
 +
|fthrow=
 +
|bthrow=
 +
|upthrow=
 +
|dthrow=
 +
 +
|floorattack=
 +
|edgeattack=
 +
 
|costumes=
 
|costumes=
{{c|ID|Name|Color|Details|Online|Trait}}
+
{{Costume|1|Name|Red|Desc.}}
}}</pre></noinclude><includeonly>{| class="wikitable" style="float:right; width:300px; font-size:90%; text-align:left;" cellpadding="3"
+
{{Costume|1|Name|Blue|Desc.}}
 +
{{Costume|3|Name|Yellow|Desc.}}
 +
{{Costume|4|Name|Green|Desc.}}
 +
{{Costume|5|Name||Desc.}}
 +
{{Costume|6|Name||Desc.}}
 +
{{Costume|7|Name|Dark|Desc.}}
 +
{{Costume|8|Name|Light|Desc.}}
 +
{{Costume|9|Name|Red 2|Desc.|trait=Unlockable}}
 +
{{Costume|10|Name|Blue 2|Desc.|trait=Unlockable}}
 +
{{Costume|11|Name|Yellow 2|Desc.|trait=Unlockable}}
 +
{{Costume|12|Name|Green 2|Desc.|trait=Unlockable}}
 +
{{Costume|13|Name||Desc.|trait=DLC|online=Altname}}
 +
{{Costume|14|Name||Desc.|trait=DLC|online=Altname}}
 +
{{Costume|15|Name|Light 2|Desc.|trait=Unlockable}}
 +
{{Costume|16|Name|Dark 2|Desc.|trait=Unlockable}}
 +
 
 +
|appearance=
 +
|idle0=Remove line if unused
 +
|idle1=
 +
|idle2=
 +
 
 +
|righttaunt=
 +
|lefttaunt=
 +
|uptaunt=
 +
|downtaunt=
 +
 
 +
|victorytheme=
 +
|rightvictory=
 +
|leftvictory=
 +
|upvictory=
 +
|downvictory=
 +
 
 +
|clap=Delete if unused
 +
|kirbyhat=Delete if unused
 +
|items=
 +
}}</pre></noinclude><includeonly>{{SSBI linkbox}}
 +
{| class="wikitable" style="float:right; width:300px; font-size:90%; text-align:left;" cellpadding="3"
 
|-  
 
|-  
 
! colspan="3" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | {{{name|{{PAGENAME}}}}}<br/><small>in {{SSBI}}</small>
 
! colspan="3" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | {{{name|{{PAGENAME}}}}}<br/><small>in {{SSBI}}</small>
 
|-
 
|-
| colspan="3"| {{#ifexist:File:{{{name|{{PAGENAME}}}}} Fighter.png|[[File:{{{name|{{PAGENAME}}}}} Fighter.png|280px]]}}{{#ifexist:File:{{{universe|}}} Universe.png|<br/>[[File:{{{universe|}}} Universe.png|100px]]}}{{#if:{{{imagecaption|}}}|<br/>{{{imagecaption}}}}}
+
| colspan="3" style="text-align:center;" | {{#ifexist:File:{{{name|{{PAGENAME}}}}} Fighter.png|[[File:{{{name|{{PAGENAME}}}}} Fighter.png|280px]]}}{{#if:{{{imagecaption|}}}|<br/>{{{imagecaption}}}}}{{#ifexist:File:{{{universe|}}} Universe.png|<br/>[[File:{{{universe|}}} Universe.png|50px]]}}
 
|-
 
|-
 
! Universe
 
! Universe
Line 59: Line 147:
 
{{#if:{{{height|}}}|
 
{{#if:{{{height|}}}|
 
! Height
 
! Height
{{!}} colspan="2"{{!}} {{#ifexpr:{{{height|300}}}>215|Extremely High|{{#ifexpr:{{{height|}}}>195|Very High|{{#ifexpr:{{{height|}}}>175|High|{{#ifexpr:{{{height|}}}>155|Medium|{{#ifexpr:{{{height|}}}>135|Low|{{#ifexpr:{{{height|}}}>115|Very Low|Extremely Low}}}}}}}}}}}} ({{H|Approximate vertical height of hurtbox in neutral stance|{{{height}}} cm}})
+
{{!}} colspan="2"{{!}} {{#ifexpr:{{{height|300}}}>210|Extremely High|{{#ifexpr:{{{height|}}}>199|Very High|{{#ifexpr:{{{height|}}}>170|High|{{#ifexpr:{{{height|}}}>150|Medium|{{#ifexpr:{{{height|}}}>130|Low|{{#ifexpr:{{{height|}}}>110|Very Low|Extremely Low}}}}}}}}}}}} ({{H|Approximate vertical height of hurtbox in neutral stance|{{{height}}} cm}})
 
{{!}}-}}
 
{{!}}-}}
 
{{#if:{{{walk|}}}{{{initialdash|}}}{{{dash|}}}{{{traction|}}}|
 
{{#if:{{{walk|}}}{{{initialdash|}}}{{{dash|}}}{{{traction|}}}|
! {{#if:{{{crawl|}}}|rowspan="5"|rowspan="4"}}{{!}} Ground movement
+
! {{#if:{{{crawl|}}}|rowspan="5"|rowspan="4"}}{{!}} Ground<br/>mobility
 
{{!}} '''Walk'''
 
{{!}} '''Walk'''
 
{{!}} {{{walk|Unknown}}}
 
{{!}} {{{walk|Unknown}}}
Line 79: Line 167:
 
{{!}}-}}}}
 
{{!}}-}}}}
 
{{#if:{{{shorthop|}}}{{{fullhop|}}}{{{airjump|}}}{{{airspeed|}}}{{{airfriction|}}}|
 
{{#if:{{{shorthop|}}}{{{fullhop|}}}{{{airjump|}}}{{{airspeed|}}}{{{airfriction|}}}|
! {{#if:{{{walljump|}}}|rowspan="6"|rowspan="5"}}{{!}} Air movement
+
! {{#if:{{{walljump|}}}|rowspan="6"|rowspan="5"}}{{!}} Air<br/>mobility
 
{{!}} '''Short hop'''  
 
{{!}} '''Short hop'''  
 
{{!}} {{{shorthop|Unknown}}}
 
{{!}} {{{shorthop|Unknown}}}
Line 86: Line 174:
 
{{!}} {{{fullhop|Unknown}}}
 
{{!}} {{{fullhop|Unknown}}}
 
{{!}}-
 
{{!}}-
{{!}} '''Midair jump{{#if:{{{jumps|}}}|s}}'''  
+
{{!}} '''Midair jump{{#if:{{{jumps|}}}|s ({{{jumps|0}}})}}'''  
{{!}} {{{airjump|Unknown}}} {{#if:{{{jumps|}}}|({{{jumps}}} air jumps)}}
+
{{!}} {{{airjump|Unknown}}} {{#if:{{{jumps|}}}|ea.}}
 
{{!}}-
 
{{!}}-
 
{{!}} '''Air speed'''  
 
{{!}} '''Air speed'''  
 
{{!}} {{{airspeed|Unknown}}}
 
{{!}} {{{airspeed|Unknown}}}
{{!}}-
+
{{!}}-<!--
 
{{!}} '''Air friction'''  
 
{{!}} '''Air friction'''  
 
{{!}} {{{airfriction|Unknown}}}
 
{{!}} {{{airfriction|Unknown}}}
 +
{{!}}-
 +
-->
 +
{{!}} '''Fall speed'''
 +
{{!}} {{{fallspeed|Unknown}}}
 
{{!}}-
 
{{!}}-
 
{{#if:{{{walljump|}}}|{{!}} '''Wall jump'''  
 
{{#if:{{{walljump|}}}|{{!}} '''Wall jump'''  
{{!}} Can {{IE|wall jump}}{{#if:{{{wallcling|}}}|<br/>and {{IE|wall cling}}}}
+
{{!}} Can {{IE|wall jump}}
 
{{!}}-}}
 
{{!}}-}}
 
}}
 
}}
Line 106: Line 198:
 
|}
 
|}
 
{{{intro|}}}
 
{{{intro|}}}
 +
{{#if:{{{comparison|}}}|
 +
==Comparison to ''Ultimate''==
 +
{{Buff|Like all fighters in ''Infringement'', {{PAGENAME}} has three options for each special move.  These options can be changed between each battle unless alternate special moves are disabled.}}
 +
{{{comparison}}}}}
 
{{#if:{{{playstyle|}}}|
 
{{#if:{{{playstyle|}}}|
 
==Playstyle==
 
==Playstyle==
Line 111: Line 207:
 
==Moveset==
 
==Moveset==
 
{{{moveset|}}}
 
{{{moveset|}}}
 +
{{clear}}
 +
<small>''All damage numbers do not include the {{IE|1v1 multiplier}} nor any {{IE|staleness}}.<br/>All K.O. numbers assume a perfectly {{IE|fresh}} move hitting [[Mario]] grounded at the ledge of {{IE|Final Destination}} without the effect of any {{IE|staleness}}, {{IE|rage}}, {{IE|directional influence}}, or other modifiers.''</small>
 
{| class="wikitable"
 
{| class="wikitable"
 
! Input !! Name !! Description
 
! Input !! Name !! Description
 
|-
 
|-
! Jab
+
! Jab<br/>{{GCN|Neutral}} {{GCN|A}}
 
| {{{jabname|}}}
 
| {{{jabname|}}}
 
| {{{jab|{{As SSBU}}}}}
 
| {{{jab|{{As SSBU}}}}}
 
|-
 
|-
! Forward tilt
+
! Forward tilt<br/>{{GCN|Right}} {{GCN|A}}
 
| {{{ftiltname|}}}
 
| {{{ftiltname|}}}
 
| {{{ftilt|{{As SSBU}}}}}
 
| {{{ftilt|{{As SSBU}}}}}
 
|-
 
|-
! Up tilt
+
! Up tilt<br/>{{GCN|Up}} {{GCN|A}}
 
| {{{uptiltname|}}}
 
| {{{uptiltname|}}}
 
| {{{uptilt|{{As SSBU}}}}}
 
| {{{uptilt|{{As SSBU}}}}}
 
|-
 
|-
! Down tilt
+
! Down tilt<br/>{{GCN|Down}} {{GCN|A}}
 
| {{{dtiltname|}}}
 
| {{{dtiltname|}}}
 
| {{{dtilt|{{As SSBU}}}}}
 
| {{{dtilt|{{As SSBU}}}}}
 
|-
 
|-
! Dash attack
+
! Dash attack<br/><sub>'''RUN'''</sub> {{GCN|A}}
 
| {{{dashattackname|}}}
 
| {{{dashattackname|}}}
 
| {{{dashattack|{{As SSBU}}}}}
 
| {{{dashattack|{{As SSBU}}}}}
 
|-
 
|-
! Forward smash
+
! Forward smash<br/>{{GCN|Right Smash}} {{GCN|A}}
 
| {{{fsmashname|}}}
 
| {{{fsmashname|}}}
 
| {{{fsmash|{{As SSBU}}}}}
 
| {{{fsmash|{{As SSBU}}}}}
 
|-
 
|-
! Up smash
+
! Up smash<br/>{{GCN|Up Smash}} {{GCN|A}}
 
| {{{upsmashname|}}}
 
| {{{upsmashname|}}}
 
| {{{upsmash|{{As SSBU}}}}}
 
| {{{upsmash|{{As SSBU}}}}}
 
|-
 
|-
! Down smash
+
! Down smash<br/>{{GCN|Down Smash}} {{GCN|A}}
 
| {{{dsmashname|}}}
 
| {{{dsmashname|}}}
 
| {{{dsmash|{{As SSBU}}}}}
 
| {{{dsmash|{{As SSBU}}}}}
 
|-
 
|-
! Neutral aerial
+
! Neutral aerial<br/><sub>'''AIR'''</sub> {{GCN|A}}
 
| {{{nairname|}}}
 
| {{{nairname|}}}
 
| {{{nair|{{As SSBU}}}}}
 
| {{{nair|{{As SSBU}}}}}
 
|-
 
|-
! Forward aerial
+
! Forward aerial<br/><sub>'''AIR'''</sub> {{GCN|Right}} {{GCN|A}}
 
| {{{fairname|}}}
 
| {{{fairname|}}}
 
| {{{fair|{{As SSBU}}}}}
 
| {{{fair|{{As SSBU}}}}}
 
|-
 
|-
! Back aerial
+
! Back aerial<br/><sub>'''AIR'''</sub> {{GCN|Left}} {{GCN|A}}
 
| {{{bairname|}}}
 
| {{{bairname|}}}
 
| {{{bair|{{As SSBU}}}}}
 
| {{{bair|{{As SSBU}}}}}
 
|-
 
|-
! Up aerial
+
! Up aerial<br/><sub>'''AIR'''</sub> {{GCN|Up}} {{GCN|A}}
 
| {{{upairname|}}}
 
| {{{upairname|}}}
 
| {{{upair|{{As SSBU}}}}}
 
| {{{upair|{{As SSBU}}}}}
 
|-
 
|-
! Down aerial
+
! Down aerial<br/><sub>'''AIR'''</sub> {{GCN|Down}} {{GCN|A}}
 
| {{{dairname|}}}
 
| {{{dairname|}}}
 
| {{{dair|{{As SSBU}}}}}
 
| {{{dair|{{As SSBU}}}}}
 
|-
 
|-
 
{{#if:{{{grabaerial|}}}{{{grabaerialname|}}}|
 
{{#if:{{{grabaerial|}}}{{{grabaerialname|}}}|
! Grab aerial
+
! Grab aerial<br/><sub>'''AIR'''</sub> {{GCN|Z}}
 
{{!}} {{{grabaerialname|}}}
 
{{!}} {{{grabaerialname|}}}
 
{{!}} {{{grabaerial|{{As SSBU}}}}}
 
{{!}} {{{grabaerial|{{As SSBU}}}}}
 
{{!}}-}}
 
{{!}}-}}
! Grab
+
! Grab<br/>{{GCN|Z}}
 
| {{{grabname|}}}
 
| {{{grabname|}}}
 
| {{{grab|{{As SSBU}}}}}
 
| {{{grab|{{As SSBU}}}}}
 
|-
 
|-
! Pummel
+
! Pummel<br/><sub>'''GRAB'''</sub> {{GCN|A}}
 
| {{{pummelname|}}}
 
| {{{pummelname|}}}
 
| {{{pummel|{{As SSBU}}}}}
 
| {{{pummel|{{As SSBU}}}}}
 
|-
 
|-
! Forward throw
+
! Forward throw<br/><sub>'''GRAB'''</sub> {{GCN|Right}}
 
| {{{fthrowname|}}}
 
| {{{fthrowname|}}}
 
| {{{fthrow|{{As SSBU}}}}}
 
| {{{fthrow|{{As SSBU}}}}}
 
|-
 
|-
! Backthrow
+
! Backthrow<br/><sub>'''GRAB'''</sub> {{GCN|Left}}
 
| {{{bthrowname|}}}
 
| {{{bthrowname|}}}
 
| {{{bthrow|{{As SSBU}}}}}
 
| {{{bthrow|{{As SSBU}}}}}
 
|-
 
|-
! Up throw
+
! Up throw<br/><sub>'''GRAB'''</sub> {{GCN|Up}}
 
| {{{upthrowname|}}}
 
| {{{upthrowname|}}}
 
| {{{upthrow|{{As SSBU}}}}}
 
| {{{upthrow|{{As SSBU}}}}}
 
|-
 
|-
! Down throw
+
! Down throw<br/><sub>'''GRAB'''</sub> {{GCN|Down}}
 
| {{{dthrowname|}}}
 
| {{{dthrowname|}}}
 
| {{{dthrow|{{As SSBU}}}}}
 
| {{{dthrow|{{As SSBU}}}}}
 
|-
 
|-
! Floor attack
+
! Floor attack<br/><sub>'''PRONE'''</sub> {{GCN|A}}
 
|  
 
|  
 
| {{{floorattack|{{As SSBU}}}}}
 
| {{{floorattack|{{As SSBU}}}}}
 
|-
 
|-
! Edge attack
+
! Edge attack<br/><sub>'''LEDGE'''</sub> {{GCN|A}}
 
|  
 
|  
 
| {{{edgeattack|{{As SSBU}}}}}
 
| {{{edgeattack|{{As SSBU}}}}}
 
|-
 
|-
! Neutral&nbsp;special&nbsp;A
+
! Neutral&nbsp;special&nbsp;A<br/>{{GCN|Neutral}} {{GCN|B}} 1
 
| {{{nB1name|}}}
 
| {{{nB1name|}}}
 
| {{{nB1|{{As SSBU}}}}}
 
| {{{nB1|{{As SSBU}}}}}
 
|-
 
|-
! Neutral&nbsp;special&nbsp;Y
+
! Neutral&nbsp;special&nbsp;Y<br/>{{GCN|Neutral}} {{GCN|B}} 2
 
| {{{nB2name|}}}
 
| {{{nB2name|}}}
 
| {{{nB2|}}}
 
| {{{nB2|}}}
 
|-
 
|-
! Neutral&nbsp;special&nbsp;X
+
! Neutral&nbsp;special&nbsp;X<br/>{{GCN|Neutral}} {{GCN|B}} 3
 
| {{{nB3name|}}}
 
| {{{nB3name|}}}
 
| {{{nB3|}}}
 
| {{{nB3|}}}
 
|-
 
|-
! Side special A
+
! Side special A<br/>{{GCN|Right}} {{GCN|B}} 1
 
| {{{sideB1name|}}}
 
| {{{sideB1name|}}}
 
| {{{sideB1|{{As SSBU}}}}}
 
| {{{sideB1|{{As SSBU}}}}}
 
|-
 
|-
! Side special Y
+
! Side special Y<br/>{{GCN|Right}} {{GCN|B}} 2
 
| {{{sideB2name|}}}
 
| {{{sideB2name|}}}
 
| {{{sideB2|}}}
 
| {{{sideB2|}}}
 
|-
 
|-
! Side special X
+
! Side special X<br/>{{GCN|Right}} {{GCN|B}} 3
 
| {{{sideB3name|}}}
 
| {{{sideB3name|}}}
 
| {{{sideB3|}}}
 
| {{{sideB3|}}}
 
|-
 
|-
! Up special A
+
! Up special A<br/>{{GCN|Up}} {{GCN|B}} 1
 
| {{{upB1name|}}}
 
| {{{upB1name|}}}
 
| {{{upB1|{{As SSBU}}}}}
 
| {{{upB1|{{As SSBU}}}}}
 
|-
 
|-
! Up special Y
+
! Up special Y<br/>{{GCN|Up}} {{GCN|B}} 2
 
| {{{upB2name|}}}
 
| {{{upB2name|}}}
 
| {{{upB2|}}}
 
| {{{upB2|}}}
 
|-
 
|-
! Up special X
+
! Up special X<br/>{{GCN|Up}} {{GCN|B}} 3
 
| {{{upB3name|}}}
 
| {{{upB3name|}}}
 
| {{{upB3|}}}
 
| {{{upB3|}}}
 
|-
 
|-
! Down special A
+
! Down special A<br/>{{GCN|Down}} {{GCN|B}} 1
 
| {{{downB1name|}}}
 
| {{{downB1name|}}}
 
| {{{downB1|{{As SSBU}}}}}
 
| {{{downB1|{{As SSBU}}}}}
 
|-
 
|-
! Down special Y
+
! Down special Y<br/>{{GCN|Down}} {{GCN|B}} 2
 
| {{{downB2name|}}}
 
| {{{downB2name|}}}
 
| {{{downB2|}}}
 
| {{{downB2|}}}
 
|-
 
|-
! Down special X
+
! Down special X<br/>{{GCN|Down}} {{GCN|B}} 3
 
| {{{downB3name|}}}
 
| {{{downB3name|}}}
 
| {{{downB3|}}}
 
| {{{downB3|}}}
 
{{#if:{{{shieldB|}}}{{{shieldBname|}}}|
 
{{#if:{{{shieldB|}}}{{{shieldBname|}}}|
 
{{!}}-
 
{{!}}-
! Shield Special
+
! Shield Special<br/>{{GCN|R}} {{GCN|B}}
 
{{!}} {{{shieldBname|}}}
 
{{!}} {{{shieldBname|}}}
 
{{!}} {{{shieldB|{{As SSBU}}}}}
 
{{!}} {{{shieldB|{{As SSBU}}}}}
Line 270: Line 368:
 
==Flair==
 
==Flair==
 
===Costumes===
 
===Costumes===
 +
{{{costumedetails|}}}
 
{| class="wikitable"
 
{| class="wikitable"
! !! Name !! Color !! Details
+
! width=52px| !! Name !! Color !! Details
 
|-
 
|-
 
{{{costumes|}}}
 
{{{costumes|}}}
Line 310: Line 409:
 
==={{IE|Kirby}}'s copy ability===
 
==={{IE|Kirby}}'s copy ability===
 
{{{kirbyhat|}}}}}
 
{{{kirbyhat|}}}}}
</includeonly>
+
{{clear}}
 
+
[[Category:Fighters]]</includeonly><noinclude>
[[Category:SSBI]]
+
[[Category:Templates]]</noinclude>
<noinclude>[[Category:Templates]]</noinclude>
 

Latest revision as of 20:23, 2 August 2021

{{Smash Moveset
|intro=
|playstyle=
|comparison=Delete if unused
{{Buff|?}}
{{Nerf|?}}
{{Change|?}}
{{Change|{{PAGENAME}} has an echo fighter, [[Dr. Mario]].}}
{{Buff|Like all fighters in ''Infringement'', {{PAGENAME}} {{#if:{{{plural|}}}|have|has}} three options for each special move which can be changed between each battle unless Alternate Special Moves are disabled.}}
{{Nerf|The wider availability of reflectors and anti-zoning options in ''Infringement'' negatively affects {{PAGENAME}}'s relatively wide array of projectile moves.}}

|universe=
|debut=SSB, SSBM, SSBB, SSB4, SSBU, or SSBI
|weight=100
|height=160
|ability=

|walk=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
|dash=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
|initialdash=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
|traction=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
|crawl=Yes or remove line

|jumps=2, 3, 4, 5, 6, or remove line
|shorthop=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
|fullhop=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
|airjump=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
|fallspeed=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
|airspeed=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
|airfriction=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
|walljump=Yes or remove line
|wallcling=Yes or remove line

|nB1name=
|nB1=
|nB2name=
|nB2=
|nB3name=
|nB3=
|sideB1name=
|sideB1=
|sideB2name=
|sideB2=
|sideB3name=
|sideB3=
|upB1name=
|upB1=
|upB2name=
|upB2=
|upB3name=
|upB3=
|downB1name=
|downB1=
|downB2name=
|downB2=
|downB3name=
|downB3=
|finalsmashname=
|finalsmash=

|jab=
|ftilt=
|uptilt=
|dtilt=
|dashattack=
|fsmash=
|upsmash=
|dsmash=
|nair=
|fair=
|bair=
|upair=
|dair=
|grabaerial=Remove if unused
|grab=
|pummel=
|fthrow=
|bthrow=
|upthrow=
|dthrow=

|floorattack=
|edgeattack=

|costumes=
{{Costume|1|Name|Red|Desc.}}
{{Costume|1|Name|Blue|Desc.}}
{{Costume|3|Name|Yellow|Desc.}}
{{Costume|4|Name|Green|Desc.}}
{{Costume|5|Name||Desc.}}
{{Costume|6|Name||Desc.}}
{{Costume|7|Name|Dark|Desc.}}
{{Costume|8|Name|Light|Desc.}}
{{Costume|9|Name|Red 2|Desc.|trait=Unlockable}}
{{Costume|10|Name|Blue 2|Desc.|trait=Unlockable}}
{{Costume|11|Name|Yellow 2|Desc.|trait=Unlockable}}
{{Costume|12|Name|Green 2|Desc.|trait=Unlockable}}
{{Costume|13|Name||Desc.|trait=DLC|online=Altname}}
{{Costume|14|Name||Desc.|trait=DLC|online=Altname}}
{{Costume|15|Name|Light 2|Desc.|trait=Unlockable}}
{{Costume|16|Name|Dark 2|Desc.|trait=Unlockable}}

|appearance=
|idle0=Remove line if unused
|idle1=
|idle2=

|righttaunt=
|lefttaunt=
|uptaunt=
|downtaunt=

|victorytheme=
|rightvictory=
|leftvictory=
|upvictory=
|downvictory=

|clap=Delete if unused
|kirbyhat=Delete if unused
|items=
}}