Difference between revisions of "Template:Smash Moveset"

From Rollo
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{{Change|?}}
 
{{Change|?}}
 
{{Change|{{PAGENAME}} has an echo fighter, [[Dr. Mario]].}}
 
{{Change|{{PAGENAME}} has an echo fighter, [[Dr. Mario]].}}
{{Buff|Like all fighters in ''Infringement'', {{PAGENAME}} has three options for each special move which can be changed between each battle—unless Custom Special Moves are disabled.}}
+
{{Buff|Like all fighters in ''Infringement'', {{PAGENAME}} {{#if:{{{plural|}}}|have|has}} three options for each special move which can be changed between each battle unless Alternate Special Moves are disabled.}}
 
{{Nerf|The wider availability of reflectors and anti-zoning options in ''Infringement'' negatively affects {{PAGENAME}}'s relatively wide array of projectile moves.}}
 
{{Nerf|The wider availability of reflectors and anti-zoning options in ''Infringement'' negatively affects {{PAGENAME}}'s relatively wide array of projectile moves.}}
  
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{{Costume|5|Name||Desc.}}
 
{{Costume|5|Name||Desc.}}
 
{{Costume|6|Name||Desc.}}
 
{{Costume|6|Name||Desc.}}
{{Costume|7|Name|Light|Desc.}}
+
{{Costume|7|Name|Dark|Desc.}}
{{Costume|8|Name|Dark|Desc.}}
+
{{Costume|8|Name|Light|Desc.}}
 
{{Costume|9|Name|Red 2|Desc.|trait=Unlockable}}
 
{{Costume|9|Name|Red 2|Desc.|trait=Unlockable}}
 
{{Costume|10|Name|Blue 2|Desc.|trait=Unlockable}}
 
{{Costume|10|Name|Blue 2|Desc.|trait=Unlockable}}
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|kirbyhat=Delete if unused
 
|kirbyhat=Delete if unused
 
|items=
 
|items=
}}</pre></noinclude><includeonly>{| class="wikitable" style="float:right; width:300px; font-size:90%; text-align:left;" cellpadding="3"
+
}}</pre></noinclude><includeonly>{{SSBI linkbox}}
 +
{| class="wikitable" style="float:right; width:300px; font-size:90%; text-align:left;" cellpadding="3"
 
|-  
 
|-  
 
! colspan="3" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | {{{name|{{PAGENAME}}}}}<br/><small>in {{SSBI}}</small>
 
! colspan="3" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | {{{name|{{PAGENAME}}}}}<br/><small>in {{SSBI}}</small>
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{{!}} {{{fullhop|Unknown}}}
 
{{!}} {{{fullhop|Unknown}}}
 
{{!}}-
 
{{!}}-
{{!}} '''Midair jump{{#if:{{{jumps|}}}|s}}'''  
+
{{!}} '''Midair jump{{#if:{{{jumps|}}}|s ({{{jumps|0}}})}}'''  
{{!}} {{{airjump|Unknown}}} {{#if:{{{jumps|}}}|({{{jumps}}} air jumps)}}
+
{{!}} {{{airjump|Unknown}}} {{#if:{{{jumps|}}}|ea.}}
 
{{!}}-
 
{{!}}-
 
{{!}} '''Air speed'''  
 
{{!}} '''Air speed'''  
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{{!}}-
 
{{!}}-
 
{{#if:{{{walljump|}}}|{{!}} '''Wall jump'''  
 
{{#if:{{{walljump|}}}|{{!}} '''Wall jump'''  
{{!}} Can {{IE|wall jump}}{{#if:{{{wallcling|}}}|<br/>and {{IE|wall cling}}}}
+
{{!}} Can {{IE|wall jump}}
 
{{!}}-}}
 
{{!}}-}}
 
}}
 
}}
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|}
 
|}
 
{{{intro|}}}
 
{{{intro|}}}
 +
{{#if:{{{comparison|}}}|
 +
==Comparison to ''Ultimate''==
 +
{{Buff|Like all fighters in ''Infringement'', {{PAGENAME}} has three options for each special move.  These options can be changed between each battle unless alternate special moves are disabled.}}
 +
{{{comparison}}}}}
 
{{#if:{{{playstyle|}}}|
 
{{#if:{{{playstyle|}}}|
 
==Playstyle==
 
==Playstyle==
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{{{moveset|}}}
 
{{{moveset|}}}
 
{{clear}}
 
{{clear}}
 +
<small>''All damage numbers do not include the {{IE|1v1 multiplier}} nor any {{IE|staleness}}.<br/>All K.O. numbers assume a perfectly {{IE|fresh}} move hitting [[Mario]] grounded at the ledge of {{IE|Final Destination}} without the effect of any {{IE|staleness}}, {{IE|rage}}, {{IE|directional influence}}, or other modifiers.''</small>
 
{| class="wikitable"
 
{| class="wikitable"
 
! Input !! Name !! Description
 
! Input !! Name !! Description
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| {{{bthrow|{{As SSBU}}}}}
 
| {{{bthrow|{{As SSBU}}}}}
 
|-
 
|-
! Up throw<br/><br/><sub>'''GRAB'''</sub> {{GCN|Up}}
+
! Up throw<br/><sub>'''GRAB'''</sub> {{GCN|Up}}
 
| {{{upthrowname|}}}
 
| {{{upthrowname|}}}
 
| {{{upthrow|{{As SSBU}}}}}
 
| {{{upthrow|{{As SSBU}}}}}
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{{{costumedetails|}}}
 
{{{costumedetails|}}}
 
{| class="wikitable"
 
{| class="wikitable"
! width=60px| !! Name !! Color !! Details
+
! width=52px| !! Name !! Color !! Details
 
|-
 
|-
 
{{{costumes|}}}
 
{{{costumes|}}}
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{{{kirbyhat|}}}}}
 
{{{kirbyhat|}}}}}
 
{{clear}}
 
{{clear}}
{{SSBI linkbox}}</includeonly>
+
[[Category:Fighters]]</includeonly><noinclude>
 
+
[[Category:Templates]]</noinclude>
[[Category:SSBI]]
 
<noinclude>[[Category:Templates]]</noinclude>
 

Latest revision as of 20:23, 2 August 2021

{{Smash Moveset
|intro=
|playstyle=
|comparison=Delete if unused
{{Buff|?}}
{{Nerf|?}}
{{Change|?}}
{{Change|{{PAGENAME}} has an echo fighter, [[Dr. Mario]].}}
{{Buff|Like all fighters in ''Infringement'', {{PAGENAME}} {{#if:{{{plural|}}}|have|has}} three options for each special move which can be changed between each battle unless Alternate Special Moves are disabled.}}
{{Nerf|The wider availability of reflectors and anti-zoning options in ''Infringement'' negatively affects {{PAGENAME}}'s relatively wide array of projectile moves.}}

|universe=
|debut=SSB, SSBM, SSBB, SSB4, SSBU, or SSBI
|weight=100
|height=160
|ability=

|walk=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
|dash=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
|initialdash=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
|traction=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
|crawl=Yes or remove line

|jumps=2, 3, 4, 5, 6, or remove line
|shorthop=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
|fullhop=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
|airjump=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
|fallspeed=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
|airspeed=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast
|airfriction=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High
|walljump=Yes or remove line
|wallcling=Yes or remove line

|nB1name=
|nB1=
|nB2name=
|nB2=
|nB3name=
|nB3=
|sideB1name=
|sideB1=
|sideB2name=
|sideB2=
|sideB3name=
|sideB3=
|upB1name=
|upB1=
|upB2name=
|upB2=
|upB3name=
|upB3=
|downB1name=
|downB1=
|downB2name=
|downB2=
|downB3name=
|downB3=
|finalsmashname=
|finalsmash=

|jab=
|ftilt=
|uptilt=
|dtilt=
|dashattack=
|fsmash=
|upsmash=
|dsmash=
|nair=
|fair=
|bair=
|upair=
|dair=
|grabaerial=Remove if unused
|grab=
|pummel=
|fthrow=
|bthrow=
|upthrow=
|dthrow=

|floorattack=
|edgeattack=

|costumes=
{{Costume|1|Name|Red|Desc.}}
{{Costume|1|Name|Blue|Desc.}}
{{Costume|3|Name|Yellow|Desc.}}
{{Costume|4|Name|Green|Desc.}}
{{Costume|5|Name||Desc.}}
{{Costume|6|Name||Desc.}}
{{Costume|7|Name|Dark|Desc.}}
{{Costume|8|Name|Light|Desc.}}
{{Costume|9|Name|Red 2|Desc.|trait=Unlockable}}
{{Costume|10|Name|Blue 2|Desc.|trait=Unlockable}}
{{Costume|11|Name|Yellow 2|Desc.|trait=Unlockable}}
{{Costume|12|Name|Green 2|Desc.|trait=Unlockable}}
{{Costume|13|Name||Desc.|trait=DLC|online=Altname}}
{{Costume|14|Name||Desc.|trait=DLC|online=Altname}}
{{Costume|15|Name|Light 2|Desc.|trait=Unlockable}}
{{Costume|16|Name|Dark 2|Desc.|trait=Unlockable}}

|appearance=
|idle0=Remove line if unused
|idle1=
|idle2=

|righttaunt=
|lefttaunt=
|uptaunt=
|downtaunt=

|victorytheme=
|rightvictory=
|leftvictory=
|upvictory=
|downvictory=

|clap=Delete if unused
|kirbyhat=Delete if unused
|items=
}}