Difference between revisions of "Template:Smash Moveset"
From Rollo
(22 intermediate revisions by the same user not shown) | |||
Line 9: | Line 9: | ||
{{Change|?}} | {{Change|?}} | ||
{{Change|{{PAGENAME}} has an echo fighter, [[Dr. Mario]].}} | {{Change|{{PAGENAME}} has an echo fighter, [[Dr. Mario]].}} | ||
− | {{Buff|Like all fighters in ''Infringement'', {{PAGENAME}} has three options for each special move which can be changed between each battle | + | {{Buff|Like all fighters in ''Infringement'', {{PAGENAME}} {{#if:{{{plural|}}}|have|has}} three options for each special move which can be changed between each battle unless Alternate Special Moves are disabled.}} |
{{Nerf|The wider availability of reflectors and anti-zoning options in ''Infringement'' negatively affects {{PAGENAME}}'s relatively wide array of projectile moves.}} | {{Nerf|The wider availability of reflectors and anti-zoning options in ''Infringement'' negatively affects {{PAGENAME}}'s relatively wide array of projectile moves.}} | ||
Line 59: | Line 59: | ||
|downB3= | |downB3= | ||
|finalsmashname= | |finalsmashname= | ||
+ | |finalsmash= | ||
|jab= | |jab= | ||
Line 76: | Line 77: | ||
|grab= | |grab= | ||
|pummel= | |pummel= | ||
− | | | + | |fthrow= |
|bthrow= | |bthrow= | ||
|upthrow= | |upthrow= | ||
Line 91: | Line 92: | ||
{{Costume|5|Name||Desc.}} | {{Costume|5|Name||Desc.}} | ||
{{Costume|6|Name||Desc.}} | {{Costume|6|Name||Desc.}} | ||
− | {{Costume|7|Name| | + | {{Costume|7|Name|Dark|Desc.}} |
− | {{Costume|8|Name| | + | {{Costume|8|Name|Light|Desc.}} |
{{Costume|9|Name|Red 2|Desc.|trait=Unlockable}} | {{Costume|9|Name|Red 2|Desc.|trait=Unlockable}} | ||
{{Costume|10|Name|Blue 2|Desc.|trait=Unlockable}} | {{Costume|10|Name|Blue 2|Desc.|trait=Unlockable}} | ||
Line 121: | Line 122: | ||
|kirbyhat=Delete if unused | |kirbyhat=Delete if unused | ||
|items= | |items= | ||
− | }}</pre></noinclude><includeonly>{| class="wikitable" style="float:right; width:300px; font-size:90%; text-align:left;" cellpadding="3" | + | }}</pre></noinclude><includeonly>{{SSBI linkbox}} |
+ | {| class="wikitable" style="float:right; width:300px; font-size:90%; text-align:left;" cellpadding="3" | ||
|- | |- | ||
! colspan="3" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | {{{name|{{PAGENAME}}}}}<br/><small>in {{SSBI}}</small> | ! colspan="3" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | {{{name|{{PAGENAME}}}}}<br/><small>in {{SSBI}}</small> | ||
Line 145: | Line 147: | ||
{{#if:{{{height|}}}| | {{#if:{{{height|}}}| | ||
! Height | ! Height | ||
− | {{!}} colspan="2"{{!}} {{#ifexpr:{{{height|300}}}> | + | {{!}} colspan="2"{{!}} {{#ifexpr:{{{height|300}}}>210|Extremely High|{{#ifexpr:{{{height|}}}>199|Very High|{{#ifexpr:{{{height|}}}>170|High|{{#ifexpr:{{{height|}}}>150|Medium|{{#ifexpr:{{{height|}}}>130|Low|{{#ifexpr:{{{height|}}}>110|Very Low|Extremely Low}}}}}}}}}}}} ({{H|Approximate vertical height of hurtbox in neutral stance|{{{height}}} cm}}) |
{{!}}-}} | {{!}}-}} | ||
{{#if:{{{walk|}}}{{{initialdash|}}}{{{dash|}}}{{{traction|}}}| | {{#if:{{{walk|}}}{{{initialdash|}}}{{{dash|}}}{{{traction|}}}| | ||
Line 165: | Line 167: | ||
{{!}}-}}}} | {{!}}-}}}} | ||
{{#if:{{{shorthop|}}}{{{fullhop|}}}{{{airjump|}}}{{{airspeed|}}}{{{airfriction|}}}| | {{#if:{{{shorthop|}}}{{{fullhop|}}}{{{airjump|}}}{{{airspeed|}}}{{{airfriction|}}}| | ||
− | ! {{#if:{{{walljump|}}}|rowspan=" | + | ! {{#if:{{{walljump|}}}|rowspan="6"|rowspan="5"}}{{!}} Air<br/>mobility |
{{!}} '''Short hop''' | {{!}} '''Short hop''' | ||
{{!}} {{{shorthop|Unknown}}} | {{!}} {{{shorthop|Unknown}}} | ||
Line 172: | Line 174: | ||
{{!}} {{{fullhop|Unknown}}} | {{!}} {{{fullhop|Unknown}}} | ||
{{!}}- | {{!}}- | ||
− | {{!}} '''Midair jump{{#if:{{{jumps|}}}|s}}''' | + | {{!}} '''Midair jump{{#if:{{{jumps|}}}|s ({{{jumps|0}}})}}''' |
− | {{!}} {{{airjump|Unknown}}} {{#if:{{{jumps|}}}| | + | {{!}} {{{airjump|Unknown}}} {{#if:{{{jumps|}}}|ea.}} |
{{!}}- | {{!}}- | ||
{{!}} '''Air speed''' | {{!}} '''Air speed''' | ||
{{!}} {{{airspeed|Unknown}}} | {{!}} {{{airspeed|Unknown}}} | ||
− | {{!}}- | + | {{!}}-<!-- |
{{!}} '''Air friction''' | {{!}} '''Air friction''' | ||
{{!}} {{{airfriction|Unknown}}} | {{!}} {{{airfriction|Unknown}}} | ||
{{!}}- | {{!}}- | ||
+ | --> | ||
{{!}} '''Fall speed''' | {{!}} '''Fall speed''' | ||
{{!}} {{{fallspeed|Unknown}}} | {{!}} {{{fallspeed|Unknown}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{walljump|}}}|{{!}} '''Wall jump''' | {{#if:{{{walljump|}}}|{{!}} '''Wall jump''' | ||
− | {{!}} Can {{IE|wall jump | + | {{!}} Can {{IE|wall jump}} |
{{!}}-}} | {{!}}-}} | ||
}} | }} | ||
Line 195: | Line 198: | ||
|} | |} | ||
{{{intro|}}} | {{{intro|}}} | ||
+ | {{#if:{{{comparison|}}}| | ||
+ | ==Comparison to ''Ultimate''== | ||
+ | {{Buff|Like all fighters in ''Infringement'', {{PAGENAME}} has three options for each special move. These options can be changed between each battle unless alternate special moves are disabled.}} | ||
+ | {{{comparison}}}}} | ||
{{#if:{{{playstyle|}}}| | {{#if:{{{playstyle|}}}| | ||
==Playstyle== | ==Playstyle== | ||
Line 201: | Line 208: | ||
{{{moveset|}}} | {{{moveset|}}} | ||
{{clear}} | {{clear}} | ||
+ | <small>''All damage numbers do not include the {{IE|1v1 multiplier}} nor any {{IE|staleness}}.<br/>All K.O. numbers assume a perfectly {{IE|fresh}} move hitting [[Mario]] grounded at the ledge of {{IE|Final Destination}} without the effect of any {{IE|staleness}}, {{IE|rage}}, {{IE|directional influence}}, or other modifiers.''</small> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Input !! Name !! Description | ! Input !! Name !! Description | ||
Line 220: | Line 228: | ||
| {{{dtilt|{{As SSBU}}}}} | | {{{dtilt|{{As SSBU}}}}} | ||
|- | |- | ||
− | ! Dash attack<br/>'''RUN''' {{GCN|A}} | + | ! Dash attack<br/><sub>'''RUN'''</sub> {{GCN|A}} |
| {{{dashattackname|}}} | | {{{dashattackname|}}} | ||
| {{{dashattack|{{As SSBU}}}}} | | {{{dashattack|{{As SSBU}}}}} | ||
Line 277: | Line 285: | ||
| {{{bthrow|{{As SSBU}}}}} | | {{{bthrow|{{As SSBU}}}}} | ||
|- | |- | ||
− | ! Up throw | + | ! Up throw<br/><sub>'''GRAB'''</sub> {{GCN|Up}} |
| {{{upthrowname|}}} | | {{{upthrowname|}}} | ||
| {{{upthrow|{{As SSBU}}}}} | | {{{upthrow|{{As SSBU}}}}} | ||
Line 360: | Line 368: | ||
==Flair== | ==Flair== | ||
===Costumes=== | ===Costumes=== | ||
+ | {{{costumedetails|}}} | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! !! Name !! Color !! Details | + | ! width=52px| !! Name !! Color !! Details |
|- | |- | ||
{{{costumes|}}} | {{{costumes|}}} | ||
Line 401: | Line 410: | ||
{{{kirbyhat|}}}}} | {{{kirbyhat|}}}}} | ||
{{clear}} | {{clear}} | ||
− | + | [[Category:Fighters]]</includeonly><noinclude> | |
− | + | [[Category:Templates]]</noinclude> | |
− | [[Category: | ||
− | <noinclude>[[Category:Templates]]</noinclude> |
Latest revision as of 20:23, 2 August 2021
{{Smash Moveset |intro= |playstyle= |comparison=Delete if unused {{Buff|?}} {{Nerf|?}} {{Change|?}} {{Change|{{PAGENAME}} has an echo fighter, [[Dr. Mario]].}} {{Buff|Like all fighters in ''Infringement'', {{PAGENAME}} {{#if:{{{plural|}}}|have|has}} three options for each special move which can be changed between each battle unless Alternate Special Moves are disabled.}} {{Nerf|The wider availability of reflectors and anti-zoning options in ''Infringement'' negatively affects {{PAGENAME}}'s relatively wide array of projectile moves.}} |universe= |debut=SSB, SSBM, SSBB, SSB4, SSBU, or SSBI |weight=100 |height=160 |ability= |walk=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast |dash=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast |initialdash=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast |traction=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High |crawl=Yes or remove line |jumps=2, 3, 4, 5, 6, or remove line |shorthop=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High |fullhop=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High |airjump=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High |fallspeed=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast |airspeed=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast |airfriction=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High |walljump=Yes or remove line |wallcling=Yes or remove line |nB1name= |nB1= |nB2name= |nB2= |nB3name= |nB3= |sideB1name= |sideB1= |sideB2name= |sideB2= |sideB3name= |sideB3= |upB1name= |upB1= |upB2name= |upB2= |upB3name= |upB3= |downB1name= |downB1= |downB2name= |downB2= |downB3name= |downB3= |finalsmashname= |finalsmash= |jab= |ftilt= |uptilt= |dtilt= |dashattack= |fsmash= |upsmash= |dsmash= |nair= |fair= |bair= |upair= |dair= |grabaerial=Remove if unused |grab= |pummel= |fthrow= |bthrow= |upthrow= |dthrow= |floorattack= |edgeattack= |costumes= {{Costume|1|Name|Red|Desc.}} {{Costume|1|Name|Blue|Desc.}} {{Costume|3|Name|Yellow|Desc.}} {{Costume|4|Name|Green|Desc.}} {{Costume|5|Name||Desc.}} {{Costume|6|Name||Desc.}} {{Costume|7|Name|Dark|Desc.}} {{Costume|8|Name|Light|Desc.}} {{Costume|9|Name|Red 2|Desc.|trait=Unlockable}} {{Costume|10|Name|Blue 2|Desc.|trait=Unlockable}} {{Costume|11|Name|Yellow 2|Desc.|trait=Unlockable}} {{Costume|12|Name|Green 2|Desc.|trait=Unlockable}} {{Costume|13|Name||Desc.|trait=DLC|online=Altname}} {{Costume|14|Name||Desc.|trait=DLC|online=Altname}} {{Costume|15|Name|Light 2|Desc.|trait=Unlockable}} {{Costume|16|Name|Dark 2|Desc.|trait=Unlockable}} |appearance= |idle0=Remove line if unused |idle1= |idle2= |righttaunt= |lefttaunt= |uptaunt= |downtaunt= |victorytheme= |rightvictory= |leftvictory= |upvictory= |downvictory= |clap=Delete if unused |kirbyhat=Delete if unused |items= }}