Difference between revisions of "Template:MoveInfobox"
From Rollo
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(mp + pp) |
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| style="background: #{{#ifeq: {{{damagecategory}}}|Varies|999|{{{{{damagecategory}}} color}}}}; border: 1px solid #FFF; {{roundyright|10px}}" | {{#switch: {{{damagecategory|Uncategorized}}}|Uncategorized=''uncategorized''|Varies=<span style="color:#FFF>''Varies''</span>|[[{{{damagecategory}}} move|<span style="color:#{{{{{damagecategory}}} textcolor}}">{{{damagecategory}}}</span>]]}} | | style="background: #{{#ifeq: {{{damagecategory}}}|Varies|999|{{{{{damagecategory}}} color}}}}; border: 1px solid #FFF; {{roundyright|10px}}" | {{#switch: {{{damagecategory|Uncategorized}}}|Uncategorized=''uncategorized''|Varies=<span style="color:#FFF>''Varies''</span>|[[{{{damagecategory}}} move|<span style="color:#{{{{{damagecategory}}} textcolor}}">{{{damagecategory}}}</span>]]}} | ||
|- | |- | ||
− | ! style="background: #FFF; {{roundytl|10px}}" | MP | + | ! style="background: #FFF; {{roundytl|10px}}" | {{#if:{{{mp|}}}|MP|PP}} |
− | | style="background: #FFF; {{roundytr|10px}}" | {{{mp}}} <small> | + | | style="background: #FFF; {{roundytr|10px}}" | {{#if:{{{mp|}}}|{{{mp}}}|{{{pp}}}}} <small> |
|- style="background: #FFF" | |- style="background: #FFF" | ||
! Power | ! Power | ||
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|} | |} | ||
− | <includeonly>[[Category:Moves in Pocket Monsters: Hyrule Version]] </includeonly><noinclude> | + | <includeonly>{{#if:{{{mp|}}}|[[Category:Moves in Pocket Monsters: Hyrule Version]]|[[Category:Moves in Porkmen]]}}</includeonly><noinclude> |
==Usage== | ==Usage== | ||
<pre> | <pre> |
Revision as of 10:35, 12 August 2020
MoveInfobox | ||||||||||||
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Target
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Usage
{{MoveInfobox |power= |type= |damagecategory= |accuracy= |mp= |target= |flags= }}
{{MoveInfobox |power=40 (delete if 0) |type=Warrior |damagecategory=Physical |accuracy=100 (delete if never misses) |mp=40 |target=00 |flags=abef }}
Seldom-used parameters
|field=yes |priority=+1 |image= |image2= |imagewidth=
Valid "target" entries
00 | Moves that target any monster |
400 | Moves that target any foe |
200 | Moves that target the user or an ally |
04 | Moves that target both foes |
08 | Moves that target all monsters |
100 | Moves that target the user's ally |
02 | Moves that target a random foe (Outrage, Petal Dance) |
10 | Moves that deliberately target the user (Howl, Swords Dance, Recover) |
01 | Moves that don't have a deliberate target (Counter, Mirror Coat, Curse) |
40 | Moves that target the user's side (Light Screen, Reflect, Tailwind) |
80 | Moves that target the foe's side (Spikes, Stealth Rock) |
20 | Moves that target the field (Sunny Day, Gravity, Trick Room) |
Flags
a | makes contact |
b | affected by Protect and similar moves |
c | affected by Magic Coat (most offensive status moves); should be mutually exclusive with d |
d | affected by Snatch (most defensive/buffing status moves); should be mutually exclusive with c |
e | affected by Mirror Move |
f | affected by King's Rock, Oppression, etc; should include any attack move without a secondary effect |
g | thaws the user if frozen |
h | elevated crit rat; e.g., Slash, Razor Leaf, Air Cutter, Stone Edge; predominantly used for "cutting" moves |
i | biting move; affected by Strong Jaw |
j | punching or fist move; affected by Iron Fist |
k | sound move; affected by Soundproof, Echo, Megamouth Mask, etc. |
l | powder move; Grass-type monsters are immune, Goggles protect |
m | unused in Hyrule Version; in canon flags moves affected by Mega Launcher |
n | unused in Hyrule Version; in canon flags moves affected by Bombproof |