Difference between revisions of "Template:ProtectMove"

From Rollo
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{{move|Juke}}, {{move|Shadow Pull}}, and {{move|Wormhole}} bypass this move's protection and lift the protection completely for the rest of the round.
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{{move|Juke}}, {{move|Shadow Pull}}, and {{move|Wormhole}} bypass this move's protection and lift the protection completely for the rest of the round.  Any {{pork}} with the {{ability|Invader}} [[ability]] will always bypass protection regardless of the move it uses.
  
 
{{{1|This move}}} fails if last round the user used any protection move.  Such moves include {{move|Burrow}}, {{move|Dive}}, {{move|Illusion}}, {{move|Parry}}, {{move|Soar}}, {{move|Stone Wall}}, and {{move|Vanish}}.
 
{{{1|This move}}} fails if last round the user used any protection move.  Such moves include {{move|Burrow}}, {{move|Dive}}, {{move|Illusion}}, {{move|Parry}}, {{move|Soar}}, {{move|Stone Wall}}, and {{move|Vanish}}.
  
 
As an increased-[[priority]] move, {{{1|this move}}} will always go before attacks during the round.<noinclude>[[Category:Templates]]</noinclude>
 
As an increased-[[priority]] move, {{{1|this move}}} will always go before attacks during the round.<noinclude>[[Category:Templates]]</noinclude>

Revision as of 22:37, 13 May 2021

Juke, Shadow Pull, and Wormhole bypass this move's protection and lift the protection completely for the rest of the round. Any porkman with the Invader ability will always bypass protection regardless of the move it uses.

This move fails if last round the user used any protection move. Such moves include Burrow, Dive, Illusion, Parry, Soar, Stone Wall, and Vanish.

As an increased-priority move, this move will always go before attacks during the round.