Difference between revisions of "Template:Smash Moveset"
From Rollo
Line 148: | Line 148: | ||
{{!}}-}} | {{!}}-}} | ||
{{#if:{{{walk|}}}{{{initialdash|}}}{{{dash|}}}{{{traction|}}}| | {{#if:{{{walk|}}}{{{initialdash|}}}{{{dash|}}}{{{traction|}}}| | ||
− | ! {{#if:{{{crawl|}}}|rowspan="5"|rowspan="4"}}{{!}} Ground | + | ! {{#if:{{{crawl|}}}|rowspan="5"|rowspan="4"}}{{!}} Ground mobility |
{{!}} '''Walk''' | {{!}} '''Walk''' | ||
{{!}} {{{walk|Unknown}}} | {{!}} {{{walk|Unknown}}} | ||
Line 165: | Line 165: | ||
{{!}}-}}}} | {{!}}-}}}} | ||
{{#if:{{{shorthop|}}}{{{fullhop|}}}{{{airjump|}}}{{{airspeed|}}}{{{airfriction|}}}| | {{#if:{{{shorthop|}}}{{{fullhop|}}}{{{airjump|}}}{{{airspeed|}}}{{{airfriction|}}}| | ||
− | ! {{#if:{{{walljump|}}}|rowspan=" | + | ! {{#if:{{{walljump|}}}|rowspan="7"|rowspan="6"}}{{!}} Air mobility |
{{!}} '''Short hop''' | {{!}} '''Short hop''' | ||
{{!}} {{{shorthop|Unknown}}} | {{!}} {{{shorthop|Unknown}}} | ||
Line 180: | Line 180: | ||
{{!}} '''Air friction''' | {{!}} '''Air friction''' | ||
{{!}} {{{airfriction|Unknown}}} | {{!}} {{{airfriction|Unknown}}} | ||
+ | {{!}}- | ||
+ | {{!}} '''Fall speed''' | ||
+ | {{!}} {{{fallspeed|Unknown}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{walljump|}}}|{{!}} '''Wall jump''' | {{#if:{{{walljump|}}}|{{!}} '''Wall jump''' |
Revision as of 16:59, 22 July 2021
{{Smash Moveset |intro= |playstyle= |comparison=Delete if unused {{Buff|?}} {{Nerf|?}} {{Change|?}} {{Change|{{PAGENAME}} has an echo fighter, [[Dr. Mario]].}} {{Buff|Like all fighters in ''Infringement'', {{PAGENAME}} has three options for each special move which can be changed between each battle—unless Custom Special Moves are disabled.}} {{Nerf|The wider availability of reflectors and anti-zoning options in ''Infringement'' negatively affects {{PAGENAME}}'s relatively wide array of projectile moves.}} |universe= |debut=SSB, SSBM, SSBB, SSB4, SSBU, or SSBI |weight=100 |height=160 |ability= |walk=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast |dash=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast |initialdash=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast |traction=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High |crawl=Yes or remove line |jumps=2, 3, 4, 5, 6, or remove line |shorthop=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High |fullhop=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High |airjump=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High |fallspeed=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast |airspeed=Extremely Slow, Very Slow, Slow, Medium, Fast, Very Fast, or Extremely Fast |airfriction=Extremely Low, Very Low, Low, Medium, High, Very High, or Extremely High |walljump=Yes or remove line |wallcling=Yes or remove line |nB1name= |nB1= |nB2name= |nB2= |nB3name= |nB3= |sideB1name= |sideB1= |sideB2name= |sideB2= |sideB3name= |sideB3= |upB1name= |upB1= |upB2name= |upB2= |upB3name= |upB3= |downB1name= |downB1= |downB2name= |downB2= |downB3name= |downB3= |finalsmashname= |jab= |ftilt= |uptilt= |dtilt= |dashattack= |fsmash= |upsmash= |dsmash= |nair= |fair= |bair= |upair= |dair= |grabaerial=Remove if unused |grab= |pummel= |fhtorw= |bthrow= |upthrow= |dthrow= |floorattack= |edgeattack= |costumes= {{Costume|1|Name|Red|Desc.}} {{Costume|1|Name|Blue|Desc.}} {{Costume|3|Name|Yellow|Desc.}} {{Costume|4|Name|Green|Desc.}} {{Costume|5|Name||Desc.}} {{Costume|6|Name||Desc.}} {{Costume|7|Name|Light|Desc.}} {{Costume|8|Name|Dark|Desc.}} {{Costume|9|Name|Red 2|Desc.|trait=Unlockable}} {{Costume|10|Name|Blue 2|Desc.|trait=Unlockable}} {{Costume|11|Name|Yellow 2|Desc.|trait=Unlockable}} {{Costume|12|Name|Green 2|Desc.|trait=Unlockable}} {{Costume|13|Name||Desc.|trait=DLC|online=Altname}} {{Costume|14|Name||Desc.|trait=DLC|online=Altname}} {{Costume|15|Name|Light 2|Desc.|trait=Unlockable}} {{Costume|16|Name|Dark 2|Desc.|trait=Unlockable}} |appearance= |idle0=Remove line if unused |idle1= |idle2= |righttaunt= |lefttaunt= |uptaunt= |downtaunt= |victorytheme= |rightvictory= |leftvictory= |upvictory= |downvictory= |clap=Delete if unused |kirbyhat=Delete if unused |items= }}